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  • Incoming: Metal Gear Solid V – The Phantom Pain

    Posted by admin on July 20, 2015 in Gaming

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    Creator Hideo Kojima is likely to no longer be involved with the Metal Gear Solid series, and publishers

    Konami are doing their best to undercut the cult game director for September’s release of the game’s

    fifth major instalment. But behind the controversy, there’s been an expected hype surrounding The

    Phantom Pain, which could easily turn out to be the most refined gaming experience seen in a Metal

    Gear Solid game.

    The extensive sandbox testing platform disguised as a retail release (known to most of us as “Metal Gear

    Solid V Ground Zeroes), without doubt contributed greatly to the game design of The Phantom Pain,

    allowing the team to take creative calls on what works in Snake’s first open world outing and what does

    not.

    TPP will allow players complete freedom to approach missions—while previous games have allowed

    this, the kind of freedom on offer here is unprecedented. Fans of the series have already found

    sufficient replay value in older avatars by utilizing different approaches, but once again, as Ground

    Zeroes demonstrated, a mission can both be beaten in 14 minutes and played for hours upon hours, not

    because of artificial difficulty or repeated deaths, but sheer exploration.

    The Fox Engine looks as good as ever, and not just on consoles. The PC version of Ground Zeroes looked

    shockingly good, and if you’ve played a Kojima Productions game, you’ll know what they’re capable of

    delivering in terms of cinematics, character design and half-cheesy, not-quite-lost-in-translation writing.

    Interestingly, TPP’s multiplayer is something I’m really looking forward to. It’s been developed by

    Konami Los Angeles, who have been entrusted with the difficult task of crafting a shooter experience

    worthy of the Metal Gear Solid name. Perhaps Metal Gear Online was a harsh lesson for everyone—a

    fresher, possibly North American perspective and interpretation of what an MGS shooter should play

    like will elevate the game’s social experience.

    Metal Gear Solid V: The Phantom Pain comes out on September 1st, 2015 on PS4 and Xbox One, and

    September 15th on PC.




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