Lara Croft’s last adventure features 4-player co-op with dungeons to explore and puzzles to solve
After having not put in more than a few hours into Lara Croft and the Guardian of Light simply because I didn’t have a co-op buddy, I feared I would run into a similar issue with the second game in the series which released in the December of last year. This time around, legendary explorer (and one might say “Tomb Raider”) Lara Croft has not one, but three companions—two of whom are gods.
Temple of Osiris, like its predecessor is an isometric action-intensive puzzle/platformer. Expectedly, therefore, there’s a ton of stuff to shoot at, interesting puzzles to solve and hazardous environments to navigate. Having logged some hours into it in co-op (which still has issues, but more on this in a bit), I must say that when it works, it’s a pretty darn good game to play with up to three friends.
In your quest for treasure, you must use the difference abilities of your fireteam—Lara and fellow explorer Carter can light torches, use a Rappel to climb stuff as well as create an improvised tightrope for teammates to walk on. The playable god characters Isis and Horus can create defensive bubbles that double up as climbing platforms. The game’s puzzles, even if simple, are designed with a lot of thought, requiring the player to use a combination of abilities to solve.
The net code is far from perfect, however. When my friends and I played, we often found that players “lagged out”, requiring re-initialisation of the game from a previous checkpoint—I’m not convinced this was due to bad internet connections, but the game itself. Having said that, put up with network disconnects and you’ve got a fun co-op experience to sink your teeth into.
Lara Croft and the Temple of Osiris is a free game for Playstation Plus subscribers this month. You can also purchase it on PS4, Xbox One and PC on their respective marketplaces.